terça-feira, 10 de maio de 2011

Estou divulgando meu artigo publicado no jornal O GLOBO, versão eletrônica: http://oglobo.globo.com/opiniao/mat/2011/05/10/culpar-ou-nao-culpar-os-jogos-eletronicos-violentos-924429452.asp

I should add that this text was reviewed by Professor Christopher J Ferguson of Texas A & M University who has accepted to read a english version of this article, that I sent for him via email. Thank you very much, Professor Ferguson!

Outra coisa, logo abaixo estão disponíveis as referências utilizadas para escrever este artigo:

1. FERGUSON, Christopher. The good, the bad and the ugly: a meta-analytic review of positive and negative effects of violent video games. Psychiatr Q, vol. 78, 2007.
2. FERGUSON, Christopher. RUEDA, Stephanie. CRUZ, Amanda. FERGUSON, Diana. FRITZ, Stacey. SMITH, Shawn. Violent video games and aggression: causal relationship or byproduct of family violence and intrinsic violence motivation?. Criminal Justice and Behavior, vol. 35, nº 3, 2008.
3. FERGUSON, Christopher. The school shooting/violent video game link: causal relationship or moral panic?. Journal of Investigate Psychology and Offender Profiling, vol. 5, 2008.
4. FERGUSON, Christopher. Blazing Angels or Resident Evil?: can violent video game be a force for good?. Review of General Psychology, vol. 14, nº 2, 2010.
5. FERGUSON, Christopher. OLSON, Cheryl. KUTNER, Lawrence. WARNER, Dorothy. Violent video games, catharsis, seeking, bullying and delinquency: a multivariate analysis of effects. Crime & Delinquency, vol. 20, nº 10, 2010.
6. FERGUSON, Christopher. "Video games are like smoking and lung cancer" and other urban legends in the violent video game debate. The Journal of Education, community, and values, vol. 11, issue 1, 2011. Disponível em: http://bcis.pacificu.edu/journal/article.php?id=761
7. MARKEY, Patrick. MARKEY, Charlotte. Vulnerability to violent video game: a review and integration of personality research. Review of General Psychology, vol. 14, nº 2, 2010.

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